The World

Levels

Every level has its own identity, its own threats, and its own rewards. Not all are playable yet.

Level 01 / Outer quarantine

The Arrival Route

Playable
O

Objective

Reach the quarantine checkpoint

T

Threats

Runner infected, environmental debris

L

Expected Loot

Basic supplies, pistol ammunition

H

Hazards

Collapsed road sections, abandoned vehicles

Level 02 / Below the city

The Service District

Playable
O

Objective

Navigate the maintenance tunnels

T

Threats

Runner infected groups, low visibility

L

Expected Loot

Industrial tools, medical supplies

H

Hazards

Flooding, electrical hazards, dead ends

Level 03 / City perimeter

The Quarantine Checkpoint

Playable
O

Objective

Breach the checkpoint and enter the city

T

Threats

Brute infected, military automatons

L

Expected Loot

Military-grade weapons, armor inserts

H

Hazards

Razor wire, automated turrets, toxic residue

Level 04 / Residential sector

The Abandoned Building

Playable
O

Objective

Search the building for the signal relay

T

Threats

Runner infected, nest areas

L

Expected Loot

Consumer supplies, radio parts, medkits

H

Hazards

Unstable floors, dark rooms, locked doors

Level 05 / Manufacturing district

The Industrial Zone

Playable
O

Objective

Reach the factory control room

T

Threats

Brute infected, environmental hazards

L

Expected Loot

Industrial materials, weapon parts, explosives

H

Hazards

Active machinery, chemical spills, high noise

The Source Room

Level 06 / Signal origin

The Source Room

Planned
O

Objective

Unknown

T

Threats

Unknown

L

Expected Loot

Unknown

H

Hazards

Unknown

Planned

More environments coming.

Additional levels are being designed with unique environments, objectives, and infected types.

?

Rooftops

Planned
?

Subway System

Planned
?

Hospital

Planned
?

Power Plant

Planned