
Level 01 / Outer quarantine
The Arrival Route
Objective
Reach the quarantine checkpoint
Threats
Runner infected, environmental debris
Expected Loot
Basic supplies, pistol ammunition
Hazards
Collapsed road sections, abandoned vehicles
The World
Every level has its own identity, its own threats, and its own rewards. Not all are playable yet.

Level 01 / Outer quarantine
Objective
Reach the quarantine checkpoint
Threats
Runner infected, environmental debris
Expected Loot
Basic supplies, pistol ammunition
Hazards
Collapsed road sections, abandoned vehicles

Level 02 / Below the city
Objective
Navigate the maintenance tunnels
Threats
Runner infected groups, low visibility
Expected Loot
Industrial tools, medical supplies
Hazards
Flooding, electrical hazards, dead ends

Level 03 / City perimeter
Objective
Breach the checkpoint and enter the city
Threats
Brute infected, military automatons
Expected Loot
Military-grade weapons, armor inserts
Hazards
Razor wire, automated turrets, toxic residue

Level 04 / Residential sector
Objective
Search the building for the signal relay
Threats
Runner infected, nest areas
Expected Loot
Consumer supplies, radio parts, medkits
Hazards
Unstable floors, dark rooms, locked doors

Level 05 / Manufacturing district
Objective
Reach the factory control room
Threats
Brute infected, environmental hazards
Expected Loot
Industrial materials, weapon parts, explosives
Hazards
Active machinery, chemical spills, high noise

Level 06 / Signal origin
Objective
Unknown
Threats
Unknown
Expected Loot
Unknown
Hazards
Unknown
Planned
Additional levels are being designed with unique environments, objectives, and infected types.